AI Insights · Timothy · January 2025
Top 5 Anime Games on Unified Platform in Australia Q4 2024
Explore the performance of the top anime games in Australia during Q4 2024, with insights into downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2024, the anime gaming scene in Australia showcased dynamic shifts across top titles on a unified platform. Here's a closer look at how these games performed in terms of weekly downloads, revenue, and active users.
DRAGON BALL LEGENDS from Bandai Namco Entertainment saw a notable increase in weekly revenue, culminating at approximately $130K by the end of December. Weekly downloads hovered around 1.5K, with a slight uptick mid-quarter. Meanwhile, active users remained stable, fluctuating between 23K and 26K.
DRAGON BALL Z DOKKAN BATTLE experienced a surge in revenue towards the end of the quarter, reaching about $52K in the final week. Downloads remained consistent, typically around 600 per week. Active user numbers saw a gradual decline from 9.3K to 8K.
Jujutsu Kaisen Phantom Parade, a newer entry from BILIBILI HK LIMITED, launched with impressive weekly downloads of nearly 25K, though this number decreased significantly over the quarter. Revenue peaked at $47K in late November, while active user counts dropped from 23K to around 3.8K.
Solo Leveling:Arise by Netmarble Corporation showed steady weekly revenue, peaking at $17.8K. Downloads fluctuated between 800 and 2.1K, with active users maintaining a strong presence, peaking at over 42K.
The Seven Deadly Sins, also from Netmarble, saw revenue spikes, particularly in late October, reaching $21.8K. However, downloads remained low, generally under 130 per week, with active users consistent around 600.
These insights, sourced from Sensor Tower, highlight the fluctuating trends and user engagement within the anime gaming sector in Australia. For further detailed analytics and insights, visit Sensor Tower's platform.